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AI Insights · Timothy · October 2021

Top 5 Real-Time Strategy Apps Performance in Oceania Q3 2021

Discover the performance trends of the top 5 real-time strategy apps on a unified platform in Oceania during Q3 2021, based on data from Sensor Tower.

Top 5 Real-Time Strategy Apps Performance in Oceania Q3 2021

In the third quarter of 2021, the top 5 real-time strategy apps in Oceania demonstrated varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the fluctuating trends of these popular apps.

Mob Control saw a significant fluctuation in weekly downloads, starting at approximately 47K at the end of June and dropping to around 4K by the end of August. However, there was a notable uptick towards the end of September, reaching roughly 12K. Weekly revenue peaked twice at around $380 in late June and early August, with a high of $414 in late August. Weekly active users also showed a dynamic trend, peaking at around 47K in early July and ending the quarter at approximately 34K.

Clash Royale maintained a relatively steady performance. Weekly downloads hovered between 8K and 17K throughout the quarter. Revenue saw a peak of around $245K in early July, with a general decline to approximately $120K by the end of September. Active users remained robust, fluctuating between 267K and 330K, with a slight dip mid-quarter.

The Battle Cats experienced a gradual increase in weekly revenue, reaching a high of approximately $38K by mid-September. Downloads were relatively stable, ranging from 3K to 7K throughout the quarter. Active users consistently stayed between 29K and 35K, showing a slight increase towards the end of the quarter.

Town Takeover had a notable peak in weekly downloads at around 14K at the end of August but saw a sharp decline to almost negligible numbers by the end of September. Revenue showed a gradual increase, peaking at approximately $445 in late August. Active users peaked at around 11K in early September before declining to about 5K by the end of the quarter.

Stick War: Legacy maintained a stable performance with weekly downloads ranging from 1.8K to 3K. Revenue saw a peak of around $3.5K in late July, with a general decline to approximately $1.6K by the end of September. Active users remained consistent, fluctuating between 8K and 10K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021